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The Sims 3 is a social simulation video game for PC, Mac. It is the third installment of the popular and acclaimed series The Sims (after the video game The Sims 2). It was announced in an Electronic Arts interview in November 2006. It was released on June 2, 2009 in the United States, on June 4, 2009 in Europe and Australia, and on October 26, 2010 for the Xbox desktop consoles. 360, PlayStation 3, Wii and Nintendo DS. The video game was an immediate success, over 1.4 million copies were sold in its first week, dominating all the sales lists.
The critics were mostly positive; The Sims 3 scored 86% on Metacritic. The Sims 3 Trailer.
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The tool to create a sim has been redesigned. The level of detail has been increased when defining facial details, and the body configuration system has changed. While in previous games when creating a sim could only choose between intermediate body and overweight (and in the game could also reach a muscle body) and those three modes were identical for all sims, in this release, every sim it can have a different body from the other. There are three sliders for men and four for women that allow to configure to the millimeter the build of each sim.
The first of them refers to the level of thinness or fatness, the second refers to muscle size. Formerly these two were the only available sliders, but in a later patch the remaining sliders were added. The third slider refers to the muscle bundle, making the abdominals and muscles of the body more or less marked. The fourth slider is exclusive to women sims and defines the size and exuberance or not of your breasts. It should be noted that these sliders are available for adolescents, young adults and adults.
The other age groups only have some of these sliders available or none in the case of infants. Unique clothes for your SimThe clothing section has also undergone an intensive redesign. While before it was only possible to choose upper and lower garments or full body garments from a predetermined repertoire, now it is possible to choose shoes and accessories of all kinds such as glasses, socks, stockings, bracelets, etc, and It is also possible to define a different hairstyle for each type of clothing, to choose between informal, formal, nightwear (which includes both pajamas and underwear), athletic clothing and swimwear. In a later patch, the possibility of choosing clothes to go to work was also added. At the time of choosing the clothes, it is also possible to define the color in a completely dynamic way from the whole spectrum of color, and depending on the type of clothes it will be possible to choose several different colors, and save the style created to reuse it for other sims anytime.
Unlike the previous games, all clothing is available for all sims at all times, without having to go to any store to buy it. Key features of The Sims 3. Create your own house and family. Get your dream job. Customize your own Sim however you like!Unlike previous and subsequent games, houses and neighborhoods are on a continuous map of the entire city without intermediate loads. The game includes an optional feature called “Story progression”, which allows all sims not controlled by the player in the neighborhood to live autonomously, grow, marry, have their jobs and promotions, have children, build their dream or buy a house, and so on; that is to say, that although the player does not control it, their lives will continue developing parallel to those of the playable family.The humor system has been redesigned with respect to previous games. The basic needs are still present, but now the humor is the result of the new “moods”.
There are three types, positive, negative or neutral. The neutral states are merely informative and do not raise or lower the mood. Among the positive and negative, there are different intensities, which rise more or less humor than others. Some states of humor appear when satisfying or not the needs of the sims. Others are the result of activities related to their traits or their social relationships. For example, if a sim satisfies its hunger with a food cooked in a good kitchen by a sim with skill, it will appear the state of positive humor “Good food” that will increase its humor some points.
On the other hand, if you are deprived of eating for a long time, the state of negative mood “Hungry” will appear that lowers a few points the humor, and if it persists, it will reach a point where the state of humor will change to “Dead of hunger”. “, which will lower the mood more dramatically.